Bleach: Souls of Static

Welcome to BleachSOS, a stat and roleplay based Bleach RPG set after Aizen's Invasion of Fake Karakura town. In such a volatile age, what legend will you craft? What friends will you make? What enemies will you destroy? All of this and more depends on you, my friend.

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Bleach: Souls of Static

Welcome to BleachSOS, a stat and roleplay based Bleach RPG set after Aizen's Invasion of Fake Karakura town. In such a volatile age, what legend will you craft? What friends will you make? What enemies will you destroy? All of this and more depends on you, my friend.

Bleach: Souls of Static

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      Battle Rules & Regulations

      Mibuscando Dominio
      Mibuscando Dominio
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      Posts : 14
      Join date : 2012-02-18
      Location : Wellington,Ohio

      Battle Rules & Regulations Empty Battle Rules & Regulations

      Post  Mibuscando Dominio Sun Feb 19, 2012 8:38 pm

      Battle Rules


      1. Battles are decided by REFS, who are impartial. You can call for a ref on nearly anything you see fit. If an opponent should dodge your attack, and you think it unfair, call in a ref to decide. The Ref will PM you both the decision reached. If you think your attack, or tactic should have blinded your opponent for a while, call in a REF. Likewise if you think you've issued enough force to cut off a limb.

      2. Before calling in a ref, you must notify your opponent.

      3. If a person fails to post within 3 days, their turn is skipped.

      4. If a person fails to reply within two 3 day periods (6 days), they forfeit the battle. In the event of a team battle, they are disqualified.

      5. No more than 3 people may be on the same team in one battle thread.

      6. Battles are decided by STATS and ROLE PLAY. For example, a Quincy with 400 Agility has a much better chance of escaping someone with only 100 Agility, if he needed to. On the other hand, someone with a high technique and control can overpower someone who is twice their strength, if role played correctly.

      7. Do not dispute a REF decision after it has been made. You receive 1 appeal, via PM, to contest it. If you lose your appeal, you lose the ability to call for an appeal for the rest of the battle. Use your appeal wisely.

      8. If at any point you think a blow is worthy of a DEATH BLOW (a finishing/ending blow) call in a ref. Note that Refs can stop a battle at any time and declare a winner.

      9. In the event of Friendly Battles (training battles), the battle ends in KO. If you think you deliver a knock out blow, call in a ref. Refs reserve the right, as with death battles, to call the fight at any time.


      Concerning Death:
      Upon death, Spirit Particles are dispersed and then collected by a nearby Particle Collector, courtesy of Kisuke Urahara. This process takes a week or so.( 5 days ). Players who are dead, are allowed to train THEMSELVES, as their minds are the first collected into the Particle Collector. With the particle collector active, you are allowed to train for that week, receiving 1/4th gains.

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